Master in XR and Spatial Computing
Date
Coming soon
Live Online
Price
7500€ *1
Language
Spanish*2
More Reasons to Make the Leap
Business
Product Design
About the Metaverse
Ecosystem and State of the Art
Apple Platform
Sector-Specific Case Studies
AI Applied to XR
Project and Team Management
Humanism and Ethics
Monetization
Social Experiences
Data Analytics
Tokenization in XR
XR Cloud
Spatial Video & Live Stream
Legal Perspective
Design
UX Research
AI Applied to Design
Gamification & AI
XR Narrative
Spatial Branding
Scenarios
Spatial Design
Location-Based Experiences
Accessibility
Interface and Interaction
Hand-tracking Apple/Meta
WebXR
Music and Spatial Sound
XR Design Heuristics
Prototyping Tools
User Testing
Development
Unity Poly Spatial
3D in Unity / Blender
Reality Composer Pro
Swift UI
Spatial Anchors
Hand-tracking Apple/Meta
Avatars / Persona
WebXR
Spatial Web Apps
AI Applied to Development
Video Shooting
NeRF and Gaussian Splatting
Business
Product Design
About the Metaverse
Ecosystem and State of the Art
Apple Platform
Sector-Specific Case Studies
AI Applied to XR
Project and Team Management
Humanism and Ethics
Monetization
Social Experiences
Data Analytics
Tokenization in XR
XR Cloud
Spatial Video & Live Stream
Legal Perspective
Design
UX Research
AI Applied to Design
Gamification & AI
XR Narrative
Spatial Branding
Scenarios
Spatial Design
Location-Based Experiences
Accessibility
Interface and Interaction
Hand-tracking Apple/Meta
WebXR
Music and Spatial Sound
XR Design Heuristics
Prototyping Tools
User Testing
Development
Unity Poly Spatial
3D in Unity / Blender
Reality Composer Pro
Swift UI
Spatial Anchors
Hand-tracking Apple/Meta
Avatars / Persona
WebXR
Spatial Web Apps
AI Applied to Development
Video Shooting
NeRF and Gaussian Splatting
X 3
Volumetric video
Updates ecosystem
x3 Hand-tracking
x2 Legal
x3 Accesibility
X 5
Case Studies
x2 WebXR
Vision Pro
Meta & Google Platform
Hyper-reality Design
Unity Poly Spatial
Swift UI
Product Design
Monetization
Humanism
Live Streaming
Video
Spatial Video
Complete integration of tools
IA
Tool 1
Tool N
2. Master’s own GPT, exclusive to students, with ALL classes and mentorship content
Module 1: New Ecosystem of Spatial Computing. Convergence with AI. Design and Production Process
- In-depth analysis of the current ecosystem. Apple, Meta, and Google platforms.
- Evolution and state of the Metaverse.
- Convergence with AI: fundamentals, multimodal prompting, and its application. AI wearables.
- Product Design focused on XR.
- Workflow and production of XR content.
- Roles in the XR product and content creation process. Team management.
- Creating proposals and budgets in this new ecosystem. Cost evaluation.
- How to lead a project, a company, or a department within this new ecosystem.
- Live Streaming, Spatial Video, and Volumetric Video.
Module 2: Business Case Studies, Monetization, Tokenization, and Legal and Humanistic Perspective
- Market heuristics: what has worked and what hasn’t.
- Identification of opportunities and valid use cases.
- Multisectorial Business Case Studies: health, education, advertising, entertainment, and productivity.
- Monetization: how to make a product/service profitable.
- Creating coherent business models.
- Blockchain. Hybrid models and Tokenization of XR products.
- Data analytics related to identifying KPIs.
- Legal perspective: identification of involved assets, rights, and freedoms at risk.
- Ethics and Humanism: how to approach the definition and development of XR products as a globally responsible creator. Sustainability, conscious consumption, humanism, and evolutionary impact.
Module 3: Ideation, Tools, and Content Design for Spatial Computing
- UX Research.
- XR design process and AI integration. How to enhance creativity.
- No-Code prototyping tools.
- Narrative fundamentals and techniques.
- Gamification techniques and game design applied to XR experience design, and their development with AI techniques.
- XR design systems. Creating a coherent brand.
- Spatial Design. How to translate the brand universe to the XR space.
- Interface Design. From the 2D App world to the immersive world.
- Interaction design, locomotion, and multimodal interaction in XR.
- Design heuristics.
Module 4: Design for Physical and Virtual Spaces
- VR scenario design.
- Experience design for Spatial Computing.
- Hand-tracking: focus on Apple and Meta platforms.
- Social interaction mechanics and avatar and digital identity design.
- Designing XR experiences in the browser with WebXR / WebGPU.
- Sound and music in Spatial Computing.
- Generative AI applied to XR experience design.
- Designing for EVERYONE: Accessibility.
- How to create an XR prototype.
- User Testing: validating design hypotheses.
Module 5: Development of XR Content for Apple and Meta Platforms
- Unity – Advanced Unity knowledge for XR. Tips & Tricks.
- Unity in Apple environments – Unity Poly Spatial – Developing immersive 3D Apps and experiences. Integration with Xcode and limitations of Reality Composer Pro.
- Developing native and accessible Apps with SwiftUI for Apple Vision Pro.
- Implementing hand-tracking on Meta and Apple platforms.
- WebXR – Developing experiences with A-Frame and other libraries.
- Optimization – Principles, tricks, and implementation within Unity and Xcode.
- Application of generative AI throughout the development process.
- Publishing projects on various Stores. ASO – App Store Optimization for Vision Pro.
Module 6: Creation and Capture Techniques
- Professional video recording 180, 360 (monoscopic and stereoscopic), and Spatial Video.
- 3D modeling and its integration with Blender and Unity. Retopologies. Integration of generative AI in the process.
- Digital twins, photogrammetry, and integration with Unity.
- Volumetric Video recording with various systems and integration with Unity.
- Application of NeRF and Gaussian Splatting techniques in digitalization.
Hands-on *
Project selection from several proposed lines
Flipped Classroom: support with facilitation sessions and mentorships
Business
Business plan *
Design
Development
Máster
Master in XR & Spatial Computing
7500€ *1
Coming soon
Registration via Empower Talent *3
Our partners in enrollment management, payments, and e-learning platform
Market Leader
Market Leader
Market Leader
Market Leader
Madrid time zone (GMT+1)
Calendar
Monday
(each 15 days)
18.00 – 21.00 hrs
Mentorships
18.30-20.30 hrs
Guest
Professors
18-21 hrs
Spatial Voyagers’
Professors
18-21 hrs
Spatial Voyagers
Professors
*Además se organizarán dinámicas en diferentes medios inmersivos y varias sesiones presenciales
- Learn to lead or manage an XR / Spatial Computing department or project professionally.
- Create a startup within this new ecosystem and launch a product to this market.
- Gain firsthand insight into the entire XR / Spatial Computing market, the stakeholders involved, the content creation process, and how to conceptualize coherent business ideas.
- Participate in and understand user experience design from the most global to the most particular.
- Understand the operational impact of any business decision on the UX process or development, and speak the same language at the same level as them.
- Learn and professionalize in designing XR / Spatial Computing experiences.
- Update and complement their knowledge with the latest techniques, dynamics, and tools.
- Learn to create functional prototypes on their own without needing help and/or wish to acquire developer skills under a no-code approach.
- Understand how AI, in a 100% practical way, accelerates the design process in this ecosystem.
- Understand the operational impact of any UX decision on the business, as well as provide business owners with hypotheses about detected business opportunities from the UX perspective.
- Expand their skills in XR / Spatial Computing technologies with Unity (and Unity Poly Spatial) as the main tool.
- Get introduced to Apple’s native development ecosystem via SwiftUI and tools like Reality Composer.
- Understand and participate in the design and user experience process.
- Complement their role or change roles within the organization, acquiring capabilities to direct teams or XR or Spatial Computing projects
- Nonconformists and adventurers
- All kinds of professionals looking to make a career change, whether they are engineers, communicators, or professionals from a myriad of disciplines, as well as video game industry professionals and transmedia creatives.
- Anyone who can see this program as a logical evolution in their career. Remember, this new sector is cross-disciplinary and will impact everything and everyone.
Very Much Our Content
Testimonials
Educational Partners
Partners on this educational journey

Apple Coding Academy
The best market partners in charge of SwiftUI and native development for Apple. Cross discounts with their programs.

Tutellus

Rossellimac
Exclusive discounts on Apple products for being students. Preferential access to demos of new products.
If you have any questions, contact us and we will be happy to help.

Gonzalo García Vinuesa
IA and Community Manager
*1 Payments can be made in installments over 3, 6, and 9 months, interest-free
*2 There may be classes in English, but they will never exceed 10% of the total classes taught
*3 Registration is required on the Empower Talent website. Additionally, a selection process through an interview will take place
© Voyagers Academy 2024 | Legal Notice